﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace NewGame
{
    class Const
    {
        public static float MOUSE_SPEED = MathHelper.Pi / 1500;
        public static int MAP_TILE_WIDTH = 100;
        public static int MAP_TILE_HEIGHT = 100;
        public static float DISTANCE_OF_VERTEXT_IN_TERRAIN_MODEL = 1f;
    }
}
